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CasinoCrypto Review: Is It Worth Playing in 2026?

1 October 2026 at 16:37

CasinoCrypto is one of the newest casinos designed to cater to players looking for more flexibility in payment options when it comes to digital assets. The Anjouan licensed casino also stands out for combining slots, live casino, hyper games and sports betting in a crypto-only account

The post CasinoCrypto Review: Is It Worth Playing in 2026? appeared first on CoinGape.

We Drifted the 2026 Ford Mustang RTR. Its Old-School Handbrake Is the Star

1 October 2026 at 13:00

The 2026 Ford Mustang RTR is a lot of things. It’s turbocharged, loaded with performance-package goodies, and tuned to let you have as much fun as possible before its electronic babysitters kick in. But despite its badge and all that implies, the Mustang RTR is not actually a drift car. But it could be.

First, let’s go over the recipe Ford cooked up. At a brief glance at the spec sheet, you might mistake the RTR for just a visual punch-up package, but don’t let the 315-horsepower output fool you. There’s actually quite a bit going on here. Compared to a stock EcoBoost, the RTR ships with a Torsen limited-slip differential (3.55:1), Brembo brakes, an active exhaust, a unique spoiler, a custom suspension, and wider wheels. It even has a unique calibration for the optional MagneRide suspension and, to top it all off, nearly 20% more maximum steering angle.

This all comes at a price—well, two prices, really. There’s a literal increase of $6,520; there’s also the metaphorical weight penalty of about 200 pounds over a base EcoBoost. Part of that comes from the added mass of the Dark Horse’s rear subframe, which the RTR uses; it also lifts the front and rear sway bars and adjustable strut top mounts from the Dark Horse’s Handling Pack. All in, that makes the RTR nearly as hefty as a zero-option Mustang GT, which comes with the 5.0-liter Coyote V8.

This isn’t the first time we’ve seen a fun Mustang built around something other than a V8. We’ve seen turbocharged SVOs, the V6-powered “Mayhem,” and most recently, the EcoBoost High Performance Package. Each time, the formula has been pretty much the same: Offer the performance advantages of a high-spec GT without having to spring for the eight-cylinder upgrade. Not only do you spend less up front, but if you plan to take it to the track, your consumable prices (fuel, tires, etc.) will be lower too. Win-win.

Gittin It

Vaughn Gittin Jr. and his merry band of miscreants didn’t build “RTR” just to go a little faster around a race track. It doesn’t stand for “Ready to Race,” after all; it stands for “Ready to Rock.” That doesn’t mean you couldn’t build the RTR into a race car; that’s entirely within its brief. But really, the RTR is the latest in an intermittent line of cars built for a singular, but catch-all purpose: hooning.

Remember the Focus RS, with its over-the-top all-wheel-drive system and “drift mode” toggle? This is like that, only it’s a rear-wheel-drive pony car, not a ‘roided-out hot hatchback. The Mustang is longer and far more graceful in rotation than the Focus ever was, making it a more natural platform for something that wants to go sideways.

From the description, the RTR sounds like it might be a bit of a handful, but on the road, that couldn’t be further from the truth. In fact, if you set off in the RTR without activating Sport mode, the only tell you’re driving anything other than a base EcoBoost Mustang is the abundance of “Hyper Lime” accents.

It helps, of course, that all the test vehicles had Ford’s MagneRide adaptive dampers (a $1,750 standalone option), but even with the firmness Sport mode adds, the RTR’s ride isn’t punishing. If anything, that’s the Mustang chassis’s sweet spot. The one thing that does get a bit rougher as you dial up the aggression is the exhaust note. It doesn’t sound bad; it just doesn’t really sound like much of anything.

A Different Approach

The RTR may weigh about as much as a Mustang GT, but it wears its surplus weight more gracefully than its V8-powered sibling. The Coyote’s extra mass sits up front, where you least want it. That big engine wants to lead you around; the smaller EcoBoost isn’t quite so insistent. Combined with the RTR’s bonus steering angle, this little thing really enjoys rotating—which, again, sounds a bit sketchy in a car like this, but that’s where the last unique element comes in: the drive mode calibration.

These days, most even remotely sporty or youthful cars have a drive mode that eases off stability and traction control, letting the driver get closer to the limit of grip when the car starts to rotate. Proper performance cars, like the Mustang, tend to have more than one. Here, for example, you’ve got both Sport and Track modes. Typically, Track mode (or its equivalent) is rather lenient, but the stability control will still attempt to intervene before you can get the car completely crossed up.

And at some point during the RTR’s development, somebody dared to ask the obvious question: “Does it have to intervene?” After all, Track mode gives most drivers enough rope to hang themselves already, so what harm would it do to teach the car’s calibration to allow more rear-end tomfoolery? Apparently, nobody came up with a good enough reason not to, and the RTR’s software advantage was born. Couple that with a physical “drift brake,” and you’ve got the makings of a fun, funky little car.

Like, Sideways

If the RTR is trying to defy the “drift car” label, its hand brake certainly isn’t helping. If you’ve looked around lately, you’ve probably noticed that legit handbrakes have gone extinct. Even in most cars with a six-speed stick, you get an electronically actuated parking brake. This, meanwhile, is a manual handbrake that doesn’t function as a parking brake; its sole job is to temporarily break rear traction.

Stupid, right? It is, in the best possible way.

From a purely enthusiast standpoint, there’s no downside. The RTR steers quicker and harder, rotates more before the computers intervene, and looks pretty good doing it. What’s not to like (ahem, besides the mandatory 10-speed automatic)? To prove the point, RTR set us up with some track time on Thunderhill’s West circuit to see exactly what their playful little pony could do.

I don’t think I’m that old, but I’m old enough to have shopped for brand-new Mustangs back when a 315-horsepower, 4.6-liter V8 was the top dog; this 2.3-liter 4-pot even has more torque, but it also has more work to do. Down on cylinders, though, this little Mustang may weigh nearly 300 pounds more than that old Mod-motor GT.

By modern standards, I would hesitate to call the RTR Mustang “fast,” but it gets out of its own way well enough. Pushing all that tire out to the corners gives the RTR an aggressive look, to be sure, but it also increases the feedback you feel in the front end. On a modern performance car with electric power steering, every bit of communication counts. Fortunately, part of that hefty curb weight comes from the RTR’s big brakes. Six-piston Brembos grab the 15.4-inch front calipers; four-piston fixed calipers clamp down on 14-inch discs out back. They work splendidly.

Nimble and Predictable

The RTR’s tendency to rotate works both for and against it when it comes to fast lap times. Turn-in is crisp and rewarding, but the RTR tends to get squirmy under hard downhill braking, and despite its nimble character, it’s still a lot of car. Get off the brakes before you have it collected, and that rear end will take you for a ride. Fortunately, this is the sort of car that likes to be driven a bit loose. Still, open lapping isn’t the best place to get sideways. Fortunately, RTR scored us some time on a skidpad to do just that.

I say RTR, but in this case, I really mean Gittin himself. While the RTR Mustang may be his baby, this side of the house is obviously where he feels most at home. And because he wanted me to get the most out of my time in the RTR, he structured my skidpad session as a miniature clinic on getting sideways.

Until you’re in Track mode with the proper toggle enabled, the RTR’s drift brake lies dormant. Once it’s enabled, you can modulate it like a real handbrake, only it springs back to the rest position immediately after you release it. There’s no way to latch it in place. It responds like an analog brake, so you need to use it decisively if you want to break traction.

Zero to Hero

If you’ve ever done handbrake turns in an empty parking lot, you’ll feel right at home with the RTR’s drift brake. The action is natural and predictable. Like a real handbrake, you can use it in concert with the throttle, and, like a real handbrake, you can completely overpower it if you’re using too much right foot.

The skidpad was divided into two stages. The first half was designed to get me comfortable with the basics (J-turns and pirouettes), and the second half was structured to help me learn transitions—the trickiest thing for beginner drifters. Getting loose in one direction is easy. Weaving from one to the other like you know what you’re doing? That’s a lot tougher.

After 30 minutes and about a million hoots, hollers, and grins, I would have been perfectly content to stay right there and keep working on transitions. It’s hard to describe the sensation of using a handbrake in 2026, except to say it simply feels right.

The Early Verdict

Ultimately, that’s how I feel about the RTR itself. It’s not a drift car, and it’s not a track car, but it can be either. And that feels right. This car gives enthusiasts a jumping-off point from which to build pretty much anything. A drift car? Certainly. A track or autocross car? Why not? The bigger wheels and tires don’t make it too well-suited to drag racing, I suppose, but even that is fixable.

The field of fun, sub-$45,000 cars is awfully barren these days. The 2026 Ford Mustang RTR slides in just under that threshold, and offers a lot of fun for the dollar in a segment that lacks high-output, rear-wheel-drive entries. Apart from the Nissan Z and the now-departed Toyota Supra, this price range is largely the domain of high-output hatchbacks and low-output sports cars. As compromises go, the RTR doesn’t seem so bad in this company.

Ford provided The Drive with travel, accommodations, access to Sonoma Raceway, and the use of a vehicle for the purpose of writing this review.

2026 Ford Mustang Dark RTR Specs

Base Price (as tested)$44,860 ($51,840)
Powertrain2.3-liter turbocharged inline-4 | 10-speed automatic | rear-wheel drive
Horsepower315 @ 5,500 rpm
Torque350 lb-ft @ 3,000 rpm
Seating Capacity4
Curb Weight3,783 pounds
Cargo Volume13.3 cubic feet
EPA Fuel Economy21 mpg city | 30 highway | 25 combined
Score8/10

Quick Take

The underdog Mustang gets a new hero spec, and it’s surprisingly fun.

The post We Drifted the 2026 Ford Mustang RTR. Its Old-School Handbrake Is the Star appeared first on The Drive.

2026 Honda Prelude Long-Term Test: Let’s Talk Features

30 September 2026 at 17:23

I’ve already logged almost 4,000 miles in The Drive‘s 2026 Honda Prelude long-term test car, and I’ll put in many more before the project wraps up next year. That’s already enough seat time to get to know a car pretty darn well, but most importantly, to explore its tech, safety, comfort, and entertainment features.

Like most cars from any manufacturer today, the Prelude shares a standard suite of equipment found across the Honda lineup. It also runs on the same hardware and software as our previous long-termer, so you‘ll definitely see some stuff that isn’t super unique to the sporty coupe. That said, I’ll also touch on features that impact its driveability; specifically, its driving modes and multi-purpose paddle shifters.

I’m jumping straight to the nitty-gritty and classifying these into three categories: Like, Dislike, and On the Fence. Each item will include a brief explanation of why it’s in that category, plus any relevant details or rambling thoughts.

Previous Installments

Dislike

  • Seats: Not sure how Honda overlooked this, but neither the driver’s seat nor the passenger seat has adjustable lumbar support.
  • Steering Wheel: Love the shape and feel, but hate that in a $45,000 car it isn’t heated.
  • Adaptive Cruise: A major improvement in calibration and lane stability compared to other Honda models, but the Prelude brakes a bit too abruptly at the slightest sign of a car in front, or one alongside that’s driving too close to the lane markers.
  • Shut-Off Sequence: This issue appears across the lineup, and I will keep mentioning it until Honda addresses it. When you shut off the engine, everything shuts off. If you’re listening to music, that shuts down immediately. If you’re on a phone call via the car’s Bluetooth, that will also shut off. If you park on a city street, your blind spot monitors will not alert you to a car or cyclist approaching, so you don’t open your door. Most other cars keep auxiliary power on for 60 seconds after you press the Engine Start button, or let you customize this setting.
  • Electronic Parking Brake: I am not being super harsh on this one because I get that there is a safety aspect to it, but an automatically disengaging parking brake would be ideal. Nothing is more annoying than starting the car, putting it in gear, and hitting the gas, only to be held back by the parking brake. Ideally, the parking brake should disengage if the doors are closed, the driver’s seatbelt is buckled, and moderate throttle is applied.
Honda

Like

  • Suspension: I covered this in my First Impressions blog, but the electronic adaptive dampers are straight out of a European sports car at least twice the price of the Prelude. Yes, these are borrowed from the Civic Type R, but they have their own tuning, and they’re amazing whether you’re taking a chill drive or carving up some country roads.
  • Lighting: Again, the Prelude punches above its weight with projector-style LED headlights. The color of the beam is just right, not too yellow or too white or blue. The intensity is great, and so is the depth. They perform like something you’d check a $6,000 option box for on a Mercedes or BMW.
  • Visibility: Perfect forward, side, and rear visibility despite the Prelude riding fairly low to the ground and having a pretty sloping roof.
  • Driving Modes: Comfort, GT, and Sport. Comfort is super soft and a bit lethargic, but you can easily maximize fuel savings due to the throttle and hybrid system’s configuration in this setting. My go-to is GT, and that’s what I drive on every day. The suspension is less bouncy, and the drivetrain is reactive enough without the hybrid jolt being too punchy.
  • Google Built-In: Honda’s new Google-based infotainment system is quite lovely. I enjoy that once I log into my Google account, it knows everything about me. (Scary, I know.) All I have to do is press the Google Assistant button on the screen and tell it to take me somewhere, call someone, or find any necessary information on the internet without taking my eyes off the road. Ah, the sweet convenience I trade for my privacy.
  • Sound System: I’m not what you’d call an audiophile, but like most people who enjoy music, I appreciate a decent sound system. The standard Bose system in the Prelude features seven speakers plus a subwoofer, and it delivers good volume and clarity; when cruising on a smooth road with the windows down, I can pick up a song’s more intricate bits like I do with over-the-ear headphones.
  • Honda Sensing: Another thing that the Prelude shares with the rest of the Honda lineup, though a very important one. These features come as standard: Collision Mitigation Braking System, Forward Collision Warning, Lane Departure Warning, Road Departure Mitigation System, Adaptive Cruise Control, Low Speed Follow, Lane Keeping Assist System, Blind Spot Information System, Cross Traffic Monitor, Low-Speed Braking Control, Traffic Sign Recognition, Traffic Jam Assist, Auto High-Beam Headlights, and Driver Attention Monitor.
Honda

On the Fence

  • Door Handles: Yes, the pop-up handles that sit flush with the door look very cool. When you approach the car with the key fob on you and they pop out automatically, they’re great. When the keys are already in the car, and you’re trying to open the door, you have to push one end of the handle to make the other pop out so you can pull it to open the door. If you have both hands available, this is no biggie—though still annoying. If you only have one hand available, it’s challenging.
  • Paddle Shifters: The metal paddles in the Prelude can do two things depending on what driving mode you’re in. When S+ Shift is deactivated, the left paddle (normally used to downshift) increases brake regeneration—but there’s a catch. This regen, activated by clicking the paddle once or multiple times, isn’t permanent. It resets once the car comes to a standstill. It’s really just a way to slow down more strongly as you’re cruising to a stop (you can also use it when driving spiritedly) while taking advantage of or recharging the battery. The right paddle (normally used to upshift) cuts out drag and lets the car glide down the road without recapturing any energy. It’s a very neat—and, if you’re not used to it, a slightly unnerving feeling I’ve only felt in the bonkers Mercedes-Benz Vision EQXX. When S+ Shift is activated (and it can be active in any driving mode), you can simulate gear shifting like you would in most semi-automatic cars. The reason why I’m “on the fence” about it is that it takes some brain power and understanding to figure out how this all works and when and how. It’s not all very straightforward.

Email the author at jerry@thedrive.com

The post 2026 Honda Prelude Long-Term Test: Let’s Talk Features appeared first on The Drive.

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